Game & App Design

Designing games and apps is about more than making them look good. It’s always been about building experiences people want to come back to. I craft UI that’s instantly readable, UX that feels intuitive, and visuals that keep players engaged without getting in the way. From mobile games with millions of downloads to apps with complex feature sets, my approach is always user-first and data-informed. The end result? Flows that make sense, art that pops, and engagement that lasts.

Orbit
MOBILE GAMING / IDLE / BRANDING
Orbit is a minimalist mobile game where precision meets strategy, blending gravity physics with single-tap gameplay. Addictive, intuitive, and endlessly replayable. It's the ultimate 'just one more try' experience.
Block Drop
MOBILE GAMING / PUZZLE / BRANDING
Block Drop reinvents block line elimination with blocks rising from the bottom, challenging players to adapt and strategize. Fast-paced, addictive, and beautifully designed, it’s perfect for endless high-score chasing.
Pop-It!©
UI/UX / PRODUCT DESIGN / GAMEPLAY
Pop-it is a mobile game based on the Electronic Pop-Bubble Fidget Toy is being developed with a focus on addictive gameplay, a killer soundtrack, exciting visuals, and engaging haptic feedback.
Juice Tycoon©
UI/UX / PRODUCT DESIGN / DESIGN SYSTEM
Juice Tycoon® is an idle economy game requiring a whimsical, fun user experience. Intuitive Ul and 'tactile' game elements throughout. Curiously addictive - keeps players coming back for second helpings!
Deckheads©
UI/UX / BRANDING / GAMEPLAY
DeckHeads is the perfect companion to any party or event bringing a traditional guessing-game up to date for the digital age, featuring current cultural references like “Falafel”, “Millennials”, and “Robert Mugabe”.
BitChat
WEB3 / BLOCKCHAIN / CRYPTO
BitChat turns conversations into rewards, letting users earn cryptocurrency through chat streaks. Fun, vibrant, and intuitive, it blends social connection with innovative earning potential.
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